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Megascans Blog
The latest news and articles from the world of Quixel
Page 3 of 11
Bridge 2020 is here
February 19th, 2020
Blending Megascans Assets in UE4
January 22nd, 2020
Bridge 2019.5: All-new UE plugin with 4.24 & Mac support
December 20th, 2019
Creating a Terrain Path With Unreal Engine’s Blueprint
December 6th, 2019
Creating a thatched roof
November 21st, 2019
Quixel joins forces with Epic Games
November 12th, 2019
Creating and Scattering Atlases
October 30th, 2019
Rendering Megascans Textures
October 17th, 2019
Megascans 10K Announcement: Free Points & Way More Access
September 17th, 2019
The Lion King returns with the power of Megascans
August 15th, 2019
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