Quixel joins forces with Epic Games
Hi, everyone! Teddy here.
I have some exciting news to share with you today.
First of all, I’m proud to say that we are joining forces with Epic Games, for what is the next step in democratizing transformative technology and content.
For the past decade, we have traveled to every corner of the world to build Megascans, and we have created tools that help artists focus on creativity. Our mission is to scan the world and to build an ecosystem that unlocks triple-A level artistry for everyone. As part of Epic, we will not only greatly accelerate this mission, but also give back to you, our community, in ways we simply couldn’t have done on our own.
Megascans becomes free for use with Unreal Engine
The Megascans library is now completely free for use with Unreal Engine.
That means that if you are using Megascans with UE4, you get free, unlimited, and instant access to all of Megascans through Bridge and Mixer, and a wealth of Megascans packs on the Unreal Engine Marketplace. Ten high-resolution packs have been shared today for free on the Unreal Engine Marketplace, with additional asset packs being made available for free on the Marketplace at a future date within the Unreal Engine 4.24 release timeframe. This way, you can access the content in whatever way you prefer.
If you’re using Megascans only with UE4, we’ll refund all of your subscriptions for 2019. If you have an active subscription, log in to find out how to obtain a refund. If you have made Megascans purchases in 2019, but do not have an active subscription, we’ll reach out to you regarding refunds.
Megascans subscription prices lowered for everyone
Furthermore, with the generous backing of Epic, we’re immediately slashing the pricing of Megascans, giving you nearly twice as much content to download, and removing the resolution cap—for everyone, regardless of what engine, DCC or renderer you love and rely on. We’re also giving you a refund for the remaining duration of your subscription period to allow you to hop onto one of our new plans. If you have an active subscription, log in to find out how to obtain a refund.
Bridge and Mixer 2020 will be 100% free for everyone
But that’s not all. Epic is helping us make the upcoming 2020 versions of Bridge and Mixer 100% free for everyone, with no subscription required and both fully featured. We are releasing these new free versions within a few weeks from now and I’m thrilled to finally be able to share with you the upcoming updates.
Bridge 2020 brings you a massively improved browsing experience, designed to save you as much time as humanly possible and to help inspire you creatively.
Browsing has become much more visual, relevant, and fun. Nearly a hundred new collections have been added, the search bar is now much smarter, and powerful filtering has been introduced.
What’s more, we’ve implemented an AI search feature that finds all the assets in any image you feed it, essentially making environment planning much easier, whether you have real-world references or concept art.
At last, Mixer 2020 now introduces 3D Painting, Real-time 3D Curvature, Smart Materials and much, much more.
This update also finally introduces 3D Blur, Grouping, Map-specific Blending, Advanced AO Mixing, Box Projection, Material ID Masking, 3D Position Gradients and 3D Normals to name a few, as another step on the path to making Mixer the ultimate, and now free, texturing app.
In short, you can now design Smart Materials, 3D paint meshes, and create tileable surfaces, all in one app—Quixel Mixer 2020 seamlessly fuses scan data, PBR painting and procedural authoring, for a vastly streamlined texturing experience, with native access to over 10,000 scans and new content rolling in every day. Whether you’re targeting organic, hard-surface, photoreal or stylized texturing, working in 3D or 2D, Mixer 2020 finally has you covered.
The new free Mixer and Bridge 2020 will be released later this year, so sit tight. We are extremely excited to hear what you think.
Here’s our vlog covering all these updates:
Finally, I wanted to say thank you, to you. Our customers, our community. The support, love and passion you’ve shown for experimenting with new technology have helped us make every part of this ecosystem better and more accessible, and has made this journey we’ve been on so much more meaningful. And I want to let you know that we’re now more excited and capable than ever to make it even better for you in the years to come.
Becoming part of Epic allows us to give back in ways we could have never dreamed of. Quixel will remain, our people will remain—the crucial difference is that now, thanks to Epic Games’ incredible generosity, we will be able to do so much more for the art community.
As always, you can reach us through firstname.lastname@example.org and the Quixel Forum. You can also connect with the Quixel team on Discord and the Quixel Art Community on Facebook. And you’re always welcome to reach out to our presence on Facebook, Instagram, Twitter, and YouTube.
We have a staggering amount of exciting updates to share with you in the weeks and months to come.
So stay tuned. 🙂