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Megascans Blog
The latest news and articles from the world of Quixel
Page 2 of 11
Artist Spotlight: Park Residence from Parasite brought to life
February 23rd, 2021
Medieval Game Environment: Creating Atmospheric Terror in Realtime
February 11th, 2021
Building the dark future of Cyberpunk 2077 with Megascans
December 10th, 2020
Quixel Mixer 2020.1.6: Introducing Mask Export
November 25th, 2020
Quixel Bridge 2020.4: Making things simpler
November 23rd, 2020
Updated Megascans plugin for Unreal Engine brings new Vertex Blend Material
October 13th, 2020
QUIXEL MIXER 2020.1.2: POWERFUL NEW SMART MATERIALS
June 22nd, 2020
Building Pine Flatwoods in Unreal Engine
May 28th, 2020
Building next-generation experiences with Megascans and Unreal Engine 5
May 14th, 2020
Mixer 2020: A new texturing paradigm
February 27th, 2020
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