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Building Pine Flatwoods in Unreal Engine
May 28th, 2020
Building next-generation experiences with Megascans and Unreal Engine 5
May 14th, 2020
Mixer 2020: A new texturing paradigm
February 27th, 2020
Bridge 2020 is here
February 19th, 2020
Blending Megascans Assets in UE4
January 22nd, 2020
Bridge 2019.5: All-new UE plugin with 4.24 & Mac support
December 20th, 2019
Creating a Terrain Path With Unreal Engine’s Blueprint
December 6th, 2019
Creating a thatched roof
November 21st, 2019
Quixel joins forces with Epic Games
November 12th, 2019
Creating and Scattering Atlases
October 30th, 2019
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