Quixel Mixer 2019.2: Speed of Light
Earlier this year we introduced Mixer’s procedural workflow, a new paradigm that offered unlimited possibilities with no compromise on simplicity.
In this update, we’re bringing countless improvements to that workflow and pushing Mixer itself to the next level.
We’ve revamped Mixer’s core structure, which opens a whole new world of possibilities, all at an incredible speed. Whether you’re starting Mixer, importing assets or loading texture maps, this update will keep surprising you with its performance boosts, and we’re just getting started.
A 4K project running up to 3x faster in this latest release
The overall UI responsiveness has received significant improvements as well, making Mixer a fast and enjoyable experience all around.
Perhaps the biggest and most requested addition to this update, Undo/Redo is finally available in Mixer 2019.2. This feature is still in its experimental state but already shows immense potential with a smooth and lightning-fast experience where you can go back and forth with all your modifications.
We really wanted to get this feature right from the get-go, as we lay the foundation for an upcoming push that will focus on bringing more automation to Quixel Mixer.
All-new Scatter Modifier
The new Scatter Modifier allows you to distribute the underlying layer stack in a particle fashion. This can be used to scatter leaves, bricks, debris and any type of detail that adds an extra layer of realism to your materials.
You can scatter your layers with randomized or grid patterns, giving you control over order and chaos, with a set of controls that truly change the way you work in Mixer.
Revamped Pattern Modifier
We’ve revamped the Pattern modifier to give you more control over the placement, position offset, orientation, scale, beveling and culling of all tiles in a pattern. This translates into an extensive solution capable of replicating complex shapes, all in Mixer’s easy and fun workspace.
— Brightness Jitter: Adjust the brightness of each cell in a pattern.
— Gradient Jitter: Randomize the tilt angles of individual pattern cells.
— Size Jitter: Randomize the size of each cell in a pattern.
— Cut out: Randomize the visibility of each cell in a pattern.
The Gradient Jitter feature is incredibly useful for multiple material types, and in this GIF you can see how much character it adds to an otherwise basic pattern.
All-new Blend Modes
Mixer 2019.2 features a huge set of blending modes that allow you to alter your layer stack like never before. You’ll find the most common blend modes and other intricate ones that we’ve made to open undiscovered possibilities.
Perhaps the most advanced of all, the distort blend mode allows you to distort a shape based on its grayscale values. This modifier can be used for multiple purposes, among which you have an edge damage solution:
With this update, we aimed to strike a good balance between new features, performance upgrades, and bug fixes. Mixer’s core architecture is getting better by the day, and this update is the first one of many that will play a key role in transforming Mixer into a texturing software with unbounded possibilities.
And check out this incredible Mix by our own James Lucas on ArtStation. These procedurally generated weathered roof tiles were created using the Mask Stack, and incorporate the new scatter, jitter and distort options.